Blunt Soul Trauma
A downloadable game for Windows, macOS, Linux, and Android
It's not the first time I've woken up tied up. Nor in an unfamiliar location. Both at once, though... that's new.
THIS GAME CONTAINS FLASHING LIGHTS
Blunt Soul Trauma is a kinetic visual novel about home-made angels, friendly kidnappings and being roped into doing a stranger a favor that leaves you feeling shaken afterward.
Ferida is making her way back home after some late-night grocery shopping when she's kidnapped, drugged and tied up to a wall by an angel who calls herself Haydee, and who expresses that she has no desire to harm or inconvenience Ferida in any way. She simply wants a favor from her, small and insignificant.
She want's Ferida's assistance in making a new angel out of her beloved girlfriend.
Word count: 7000 approx.
Content Warnings:
This game contains violence, flowery descriptions of mangling and body horror and themes of personhood.
This game was made in under two months for Yuri Game Jam 2024, written, programmed and drawn by me, with music from Nihilore . Let me know about any bugs or grammatical inconsistencies you find, since English is not my first language.
If you want to reach out, feel free to do so at my tumblr: https://alparlaboratories.tumblr.com/
Updated | 1 day ago |
Status | Released |
Platforms | Windows, macOS, Linux, Android |
Rating | Rated 4.9 out of 5 stars (9 total ratings) |
Author | Inyssa |
Genre | Visual Novel |
Tags | Adult, body-horror, Female Protagonist, First-Person, Horror, Lesbian, Queer, sensitive-content, Short, Yuri |
Download
Install instructions
On PC and Mac: Download the .zip file and unzip it somewhere on your PC, then just play!
On Android: Download the APK and install it. If you see any bugs, please let me know!
Comments
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This was fascinating! You picked great assets to use, and you work with them very efficiently. The elements that you created directly (I imagine?) do a lot, too: the 'halo' behind Haydee immediately intrigued me, for instance, and it was very cool to see the script offer a couple of lines to contextualise it, and then see it used later to tell us about Haydee's state of mind. (If mind is even the right word for talking about angels, &c &c.)
I wasn't quite sure about the phrase 'twain ropes' (definitely not 'twin ropes'?); I suspect 'a shit pay' would be better as either 'a shit salary', or 'a shit paycheck' (in NA spelling), or just 'shit pay'; and in one line, 'It's shell' probably ought to read 'Its shell'. But those are the most minor of nitpicks, and I am mentioning them because there weren't any larger issues. Overall I thought this read very well, with some lovely uses of language that sketched in an engaging, unsettling background to the story.
Narratively, it was also neat to read a VN in this game jam that gives us a third person's glimpse of a relationship rather than placing the point-of-view character's own romantic relationship(s) at the front of our attention. That aspect also makes this function powerfully as a self-contained short story, which is sensible scoping for a time-limited jam, as well…
It really means a lot to hear you liked this, being such an amazing writer yourself! This game came about half because I had a concept and a character design in mind, and half because I've always been terrible at constructing a short, satisfying narrative (often going more for longer and expansive casts like in DDD) so this was a way for me to challenge myself and try to make something compact, with fewer sprites and assets. I'm very glad it worked for the most part!
And thank you for pointing out those errors, I always fail at catching all of them. And yes, I wanted to write it from the POV of Ferida because I thought it was necessary for the exposition to work well, and also because I find it funny when people are forcibly brought into other people's couple problems.
Thank you so much for playing and commenting!!
This was really cool and well written! I love the way you depict divinity here, and the process of becoming divine is so fascinating. The way in which we explore Alexis' psyche, hear Ferida's thoughts and come to realize where that comes from... you've made such an interesting world!
Thank you so much!!! I'm glad that's the part that stuck out, because it's where I put most of my effort into hehe.
this is sososososo amazing!!!! i loved playing this, all of the worldbuilding is impeccable (and really inspiring for a humans-becoming-angels/fallen angels thing i'm writing, i'm chewing on this a lot) and i adore how you did foreshadowing to the later events of the story. alexis is also such a sadly relatable character to me tbh and the soul-merging sequence is such a sweet and sad climax. feeling bad for her, and then realizing we were feeling her, and getting the time to sit with it and with ferida's own feelings. its done extremely uniquely, i am genuinely crazily *such* a big fan of the artistry here. i only wish i couldve gotten even more time with them <3
yayayayayyyy this makes me incredibly happy to read. There were times where I really wasn't sure where I personally was going with the story, so I'm so glad it ended up resonating with people and achieving its purpose in a way.
thank you so so much!!!! This means a lot
i loved this. absolutely fantastic. im at a loss for anything insightful to say but, uh, really really good. i don't think i'll ever be able to forget it.
yayyyy thanks so much for playing!! It means a lot that you liked the game considering how good yours is!!
awaaa ty >w< n it meant a lot tht you liked mine too you're really really talented!!!!!!!! this games been on the mind real heavy the last 24 hours
Finishing the game, I screenshot the different passages that show up during the titular Blunt Soul Trauma. The act of comprehending what was wrong with Alexis felt perverted. It put me in the shoes of Ferida and maybe even Haydee to some extent. But after attempting to machine translate some of them, I had realized it was more ambiguous than I realized.
The ritual involving souls unnerved me on a personal level. But with this little experiment, I'd wondered if my efforts to "forgive" or "understand" Alexis was the intentional effect. One would try to make sure they aren't blindly loving an actual criminal. But another would probably want to understand how they got to this point.
Aside from all of that, the world implied outside of the story is really interesting. There's a lot to infer about angels, from how their corpse decomposes to their halos. It played a massive factor in getting me invested in this angel's intentions (while they put Ferida in the human's intestines).
Your comment really made my day! I'm always happy to hear people's interpretations of what I write, and your way of seeing Alexis and the soul merging is very on point and interesting. I'm glad you enjoyed the game and got out of it what I intended, and also that you liked the worldbuilding :D
Thank you so much!!!
Absolutely loved this game—10/10 experience
Thank you so much!!! I watched your video and I really appreciate your thoughts and your reactions, even if this is a pretty weird game haha.
You're welcome. The weirder the better and more interesting it is. It's a pretty cool/fun game :)