Some post-release thoughts.


So now that 2024's yuri game jam has come to an end, I thought I'd share some thoughts regarding this game, what led me to making it and etc.

After last year's completely insane pace that allowed me to make Don't Die Digging in under two months, a pace of working nonstop every day, sometimes losing sleep over it, I decided to take it easier this year. Not that DDD wasn't worth it. It has stood the test of time of... one year exactly, at least in my eyes, which is more than my other works can attest to.  And I am very proud of it. But having gotten a job, and with much less time in my hands, I decided to give myself a break and create something smaller this time.

Smaller, but more personal. I've read a couple interpretations of the story, of the game and the themes. What people think it's about. And since I love reading that kinda stuff, I won't spoil the process by telling the whole truth here, just a little bit.

This game was first born as a concept, an idea of being able to become an angel by taking blood from a dead one. The themes, the story and the characters came afterward, but this time all of those became much more personal than they were in DDD. I wanted to put more of myself in Blunt Soul Trauma. My own past writing that I now loathe, my insecurities, and a few more things I think about myself, for no other reason than I thought it fit the story. And maybe as a form of catharsis. Who knows. Certainly not me.

I wouldn't say I'm as happy with this game as I was with DDD post-release, but it might be recency bias talking. I'll be sure to come back here a year later and see if my dissatisfaction remains. I feel like I wasn't able to make the game I wanted, that it lacked some punch, some... thing to bring it all together. But oh well. That's how it goes sometimes.

I'm very thankful to the people of this jam, both for being so cool and supportive and for making so many amazing games that inspired me throughout the course of making this.

That's it. No more thoughts for now.  Maybe there'll be more in the future.

Cheers.

Get Blunt Soul Trauma

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